CoreHelp WantedNice2HaveTaskUnit Tests
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Description
Summary
There are already unit tests that check some basic cloning / copying functionality, but there are none that test actual physics and transformation behavior. Add a few basic tests to ensure physics works properly.
Analysis
- The basic test layout could be to create a scene, make it current and simulate a certain number of frames with a fixed timestep, similar to the sandbox single-frame step.
- Tests could include:
- A ball falling down onto a platform.
- Non-static bodies not depending on parent transform, unless
AllowParentwas set to true. - Probably lots of others, including properties, joints, etc., but keep it short and simple for now.