keybinds for "item action menu" are partly unusable or at least very obscure
#65,127 opened on Apr 16, 2023
Repository metrics
- Stars
- (9,264 stars)
- PR merge metrics
- (Avg merge 6d 5h) (292 merged PRs in 30d)
Description
Describe the bug
i was looking for a way to bind a key to turn off the flashlight in my smartphone in the "item action menu". i went into the keybinding menu and search for "turn" and was presented with a list of several turn on/off action with no additional information. i bound all "turn off" to different keybinds which didn't help, the smartphone->turn off flashlight was still not bound. also binding several other actions like "well, you know" or any of the >10 "activate:" actions didn't help.
Attach save file
Steps to reproduce
i am not aware what populates the % keybind list
- press % (or whatever key you bound to "item action menu")
- press ? (... "keybind menu")
- search for turn or activate or just scroll around
Expected behavior
i think getting some more meaningful lfh for the keybinds would be a good idea.
Screenshots

Versions and configuration
- input mode: keycode
- OS: Linux
- OS Version: Distributor ID: Debian; Description: Debian GNU/Linux 12 (bookworm); Release: 12; Codename: bookworm;
- Game Version: a447fd9 [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
No Fungal Growth [no_fungal_growth],
Bionic Professions [package_bionic_professions],
Bombastic Perks [bombastic_perks],
SpeedyDex [speedydex],
Stats Through Kills [stats_through_kills],
Stats Through Skills [StatsThroughSkills],
My sidebar [sidebarfoo]
]
Additional context
No response