(S2 - Confirmed)<Bug>Help WantedMechanics: Map Memory[C++]
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Description
Describe the bug
I found this map memory bug where only two lockers disappear when the character walks around a corner?
Attach save file
Steps to reproduce
Unable to reproduce
Expected behavior
Unless these two specific lockers are a hallucination or my character has extremely specific dementia related to only these two lockers, I should probably remember them.
Screenshots
Versions and configuration
- OS: Windows
- OS Version: MINGW/CYGWIN/MSYS2 on unknown Windows version
- Game Version: 7773670 [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [ Dark Days Ahead [dda], Slowdown Fungal Growth [no_fungal_growth], Stats Through Skills [StatsThroughSkills] ]
Additional context
No response