beyond-all-reason/Beyond-All-Reason

Unit selection priority

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#323 opened on Jun 4, 2021

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Description

Hey, I play FAForever and thought I'd try this out. Good, but the number one feature I miss is...

Selection prioritisation

In SupCom, mouse drag-selection ignores engineers (construction units) and the commander if combat units are present, or ignores buildings if engineers are present. I believe there's also a mod that gives aircraft priority over other units.

I didn't see any settings related to this. It should probably be standard anyway.

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