c: registerfeaturegood first issue
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Description
It's already possible to specify icons in the .gdextension file, see #277.
Since this is somewhat out-of-band and GDExtension meanwhile supports icons to be specified as part of class declaration, we could support this as well:
#[derive(GodotClass)]
#[class(icon = "res://path/to/icon.png")]
struct MyClass {}
Ideally this would also allow any AsArg<GString> expressions -- not just literals, but also constants or global functions.