mihaid11/emberguard

Implement New Enemy Types

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#30 opened on Jun 7, 2025

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good first issuetower-defense

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Description

The game needs more enemy variety to increase strategic depth.

This task involves:

  • Designing 2-3 new enemy types.
  • Implementing their behaviors (movement, health, damage modifiers).
  • Integrating them into the Wave class for dynamic spawning.

Priority: High

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